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AI Insights · Timothy · October 2022

Top 5 First Person Games in the UK Q3 2022: Performance Insights

Discover the performance trends of the top 5 first-person games in the UK for Q3 2022, including weekly downloads, revenue, and active users.

Top 5 First Person Games in the UK Q3 2022: Performance Insights

In Q3 2022, the top 5 first-person games in the United Kingdom displayed various performance trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance based on Sensor Tower data.

Call of Duty®: Mobile from Activision Publishing, Inc. saw a peak in weekly revenue at around $180K in late June, followed by a decline and subsequent fluctuations, ending the quarter at approximately $141K. Weekly downloads showed an upward trend in late July, peaking at about 21K in early August, and then fluctuated to around 18K by the end of September. Active users rose steadily from 309K in late June to a peak of 341K in mid-September, closing the quarter at 334K.

Minecraft by Mojang experienced steady weekly revenue, peaking at $102K in late July and gradually decreasing to around $69K by the end of September. Weekly downloads saw a noticeable increase in early August, reaching about 7.2K, before stabilizing around 5K towards the end of the quarter. The game’s active users peaked at 1.06M in late July, before gradually decreasing to 791K by the end of September.

Chapters: Interactive Stories from Crazy Maple Studio, Inc. showed varied performance. Weekly revenue remained relatively stable, peaking at $53K in late August and ending the quarter at around $40K. Downloads saw a significant spike to 11.6K in mid-August but dropped sharply to about 1.2K by the end of September. Active users peaked at 55K in mid-August and then decreased to approximately 29K by the end of the quarter.

Fishing Clash: Sport Simulator from Ten Square Games S.A. maintained steady weekly revenue, peaking at $50K in early August and ending the quarter at around $48K. Weekly downloads spiked to 11.8K in late July but declined to around 2K by the end of September. Active users peaked at 19K in early August and decreased to about 9.5K by the end of the quarter.

Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. saw stable weekly revenue, peaking at $48K in late July and ending the quarter at around $42K. Weekly downloads increased to about 13.3K in mid-August and then stabilized around 10K towards the end of September. Active users remained relatively stable, peaking at 97K in mid-August and ending the quarter at approximately 88K.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022